Trading card games, or TCGs as I will call them for the sake of my typing skills, have seemingly exploded out of nowhere following the great release of Magic: The Gathering back in the 90s, and only furthered with the creation of the Pokemon cards and the well-known and well-made-fun-of Yu-Gi-Oh! cards. TCGs have a reputation about them like most things that the "nerdy" community has about it--that only geeks play it, that they're just things and they don't have value, and that above all else:
They are made for children.



